How to Use Full Code Case Assignments

Our case assignment tool allows you to create homework-based assignments for your learners. Set a due date and minimum score, pick your learners and cases, and Full Code will do the rest!

What is the case assignment tool?

Case assignments allow you to compile cases you want to assign to your learners as required homework, or suggested case plays. Learners can play cases any number of times to achieve the minimum score you set for an assignment. An assessment version of case assignments is coming soon, and then you will be able to assign a case to your learners where they will only have one opportunity to play the case.

How do I set up a case assignment in Full Code?

Navigate to Assignments in the menu bar, then click on Create Assignment.

Assignments on the Dashboard

You will then need to give your assignment a name in a pop-up screen, and you can change this later in the settings page.

 

Then you can configure the settings for this particular assignment. Provide a message to your learners, select a minimum score, decide whether your learners can reveal missed actions after the case, and set a start and a due date.

Configuring assignment settings

From there, you will specify the case assignment details in three mandatory steps: choose your learners, cases and case difficulty settings. The fourth optional step is to specify any advanced settings you might like to include in an assignment.

Four steps to complete setting up an assignment

Step 1: Under Choose Learners, you will have the choice of the assignment applying to every learner in your organization, a specific list of learners that you choose, or all the learners in a group.

Choosing learners for an assignment

If you choose the “All Learners” or “A Group” options, the assignment will apply to everyone presently in the organization or group — plus anyone who joins while the assignment is upcoming or in-progress.

 

Step 2: Under Choose Cases, you can click Add Cases to pick any number of cases from our case library. Generally, we see our educators add between 2-8 cases in each assignment. You can also select Import Case Set to import cases from one of our pre-configured case packs.

 

Step 3: Under Choose Difficulty, you will mandate the difficulty setting for all of the cases in the assignment. You can pick from our presets of easy, medium or hard, or you can toggle the switches at the end of each line item to customize difficulty.

Choosing difficulty settings for your assignment

Step 4: Next we have Advanced Settings. While this step is optional, it enables you to see a summary of the rules for the assignment that will be sent to your learners when the assignment starts. It also allows you to control two settings: per case time limit and your learners’ access to Patient AI. Per Case Time Limit will mandate the number of minutes your learners will have to play each case, no matter how many attempts they take to hit the minimum score. We recommend leaving this off for now. You can also mandate Patient AI availability on cases.

Case Assignment Advanced Settings

Once you are ready to publish your case, click Publish Assignment in the upper right-hand corner. A pop-up will appear where you can double check the details of your assignment. Then, click publish.

Double checking your assignment

All actions taken on a case assignments creation page will be saved automatically. If you would like to leave an assignment in draft form, simply navigate away from the page by hitting the back button.

Case assignment notifications

On the start date and time you select on your case assignment, your learners will get an email from Full Code letting them know a new assignment has begun. The email will include your message to them, the rule summary, and a link to jump into the cases. They will also see the assignment surface on the simulator home screen.
Assignments from the learner perspective

Learners will get a reminder email the day before the assignment due date. They will also receive an email the day and time the assignment is due, letting them know the assignment has been officially closed.

 

Similarly, the educator who created the case assignment will also receive three emails over the course of the assignment. The first will arrive on the start date and time of the assignment, confirming that your learners have been notified. Then, you’ll receive an email the day before the due date. Your final email will arrive on the due date. Each email will include a link to the assignment results page.

Case assignment results

Once your assignment begins, you will be able to monitor your students’ progress by following the link in the assignment email you receive. You can also review the data on the Dashboard. Click on Assignments in the menu bar, then click Current Assignments. Once you have located your assignment, click on the line item to review the results.

 

We’ll provide you with a summary of the assignment rules, how many learners have completed the case, and how many total case attempts have been made.

Tracking assignment progress

Below that, you will find each learner listed as a line item. Click on any learner to be brought to a list of their case plays in the assignment and scores. Click on Show Case to jump into a particular learner’s completed case page for a full breakdown of scoring and actions.

Case assignment results

Questions? Reach out to us!

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